Make the best use of the Online Game video tips

Recent features you need to know about fall 2021

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COMPLETED SESSIONS and changing session length.

Part 1 of 5 First steps in making the best use of the Online Game

After students are set up in the Rocket Math Online Game there are things a teacher should know about how to do, in order to make the best use of the Online Game. This video explains several key features of the Online Game and how to manage those from the teacher dashboard. Includes how to
  • log into your account,
  • print the Parent Letter,
  • print the Color in Rocket Chart,
  • read the Fluency Test results chart,
  • read the Engagement stars chart,

Part 2 of 5 Use the fluency data from 1 min races to make best use of Online Game

To make the best use of the Rocket Math Online Game the teacher should collect data from the scheduled 1-minute races (tests, really) as students work through the A to Z curriculum. Improved fluency is demonstrable with data. Teachers can also assign 1-minute races to measure fluency progress on a weekly basis if they choose.

Part 3 of 5 Learn how to use the Review Progress screen to monitor your students.

To make the best use of the Rocket Math Online Game the teacher should monitor student progress in the Online Game. As students get started playing the game the Review Progress screen will become the default screen when you open at  There are several columns of information, which can be shown or hidden, and on which you can sort the class display.  Learn what they are and what they mean by watching this video.

Part 4 of 5 Is the game speed too fast?

Making the best use of the Online Game

Many students do not realize they can remember math facts instead of figuring them out over and over. The Rocket Math Online Game purposely goes too fast to figure out answer, they must be recalled, so they have to be memorized. Once students begin remembering the answers they can go fast and they really enjoy math much more. The Online Game is designed to help make that happen. How to use the game’s calculated “Difficulty Score” to tell which students really do need more than 3 seconds to answer.

Part 5 of 5 Motivating your students to make the best use of the Online Game

Teachers should support the work of learning math facts by recognizing students as they work through the A to Z levels of the Rocket Math Online Game. Providing students with the Color in Rocket Chart is the first step. Publicly awarding Learning Track Certificates when students finish is another. The Toughness Certificate is another form of recognition. Keeping the length of time that students can play shorter than they want it to be, is another way of motivating the practice necessary to learn this vital skill. Ultimately the teacher’s attitude about how important this work is will make the difference in motivating students.