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# (D) Review Progress data in Columns 8-15

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Column 8 Start overs. When students don’t answer within the 3 seconds or are incorrect the game gives them a correction. After the 3rd correction in a phase, the game has the student start that phase over again. The total number of start-overs they had to do in this Learning Track is shown here.  It doesn’t mean much until you check the number of parts passed so far.  So we started showing a difficulty score.

Column 9 Difficulty score. We calculate the difficulty score by dividing the number of start overs by the number of parts passed so far. We expect there to be at least one start over on each part, so a Difficulty score of 1.0 means that is what is happening.  The game isn’t really too hard for a student until their difficulty score is over 3.0, meaning they had to start over on average 3 times in each part.  When the” difficulty score is less than 1.0 then we know this is easy.  Look at the difficulty score before you fall for students complaining that, “It’s too hard!”

Column 10: Parts Passed (PP) This is the total number of parts or phases passed so far in this Learning Track.  The column is boxed in red for this picture. Remember, there are three phases to each A-Z level, T-Take Off, O-Orbit, U-Universe so a total of 78 parts for each Learning Track.

Column 11:Parts Passed Today (PPT).  The PPT column has a number for the number of parts passed today.  If there are PPT, the student should be coloring them in on the Color-in Rocket Chart. A student gets a green box only when they pass the Universe phase and complete a level.  Remember that students can only play for a few minutes at a time, so passing one or two parts is all you can expect in one login.

Column 12 Two-week mini calendar. There are two rotating mini calendars for the last 14 days with a letter for the each of the days. If you can see a letter in the mini calendar, there was no session that day.  On the completed sessions mini calendar when the student completes a session the letter of that day is replaced with a red 1. A second session replaces the 1 with a red 2 and so on. On the started sessions mini calendar when a student starts a session the letter is replaced with a red 1, etc. Starting a session doesn’t tell you how long they worked, it could be only ten seconds, so don’t put any stock in it.  Focus on completed sessions and be sure to set sessions short enough in length so that students are happy to play to the end when they get the session completed screen and they are done.

Column 13 Total Sessions (adjustable period). This is a very important column which allows you to see the total number of sessions students have completed and started over a period of time. You can set it to any time period you like, such as the previous week, month, or quarter. Then it will show you the total number of sessions each student has completed and started during that time period.

Total Sessions (sortable). To make the best use of this data, sort the column to find the students with the most completed sessions in your school or classroom. Single out these hardest workers and recognize them publicly in some manner.  That recognition will motivate engagement for everyone.  You don’t have to be a quick learner to work hard.  As students do more sessions, continue to recognize the ones who do the most.  The more you recognize engagement, the more you’ll get.  The more the students engage, the more they learn.  So it’s important to recognize the hardest workers.

Column 14: Current Level.  As the students work through the A to Z levels, this column will show you on which level every student is working.  This is a fact they are proud of—because they recognize it is a real accomplishment.  You can recognize it too.  “Wow, I see you’re clear up on Level L.  You must be working really hard!”

Column 15 Graph of achievement. This graphically represents their progress as they move through the levels.  Goldenrod colored squares are sets they have passed on previous days.  Green squares represent sets they passed today.  Their current level will be the set after these levels that they have passed.