The Wall Chart motivates and prevents unhealthy competition.

The Rocket Chart gives students a visible sign of their success.

Students working in Rocket Math begin to see themselves as clearly successful.  Being able to color in the levels of their Rocket Chart as they pass them, makes their progress visible.  As they color in the Rocket Chart they become very invested in their progress through the levels. They are naturally proud of their accomplishments. Whenever Dr. Don visits a classroom, students want to tell him what level they are “on” if they get a chance.

Competition may develop to unhealthy levels

However, not all students progress really quickly or easily, while others surge ahead. Sometimes, unhealthy competition may develop among students sometimes.  Some students begin to feel really bad about their slower progress. Worse yet, some students in the lead may begin to act arrogantly or disrespectfully.  The Rocket Math Wall Chart is designed to curb that competition and to build a sense of esprit de corps.

The Wall Chart puts all the students on the same team.

star_sticker

Over 700 star stickers come with the Wall Chart.  Each time a student passes a level the teacher awards them with a star sticker, which they take up to the Wall Chart and put into one of the squares in the chart.  Students fill the chart from the bottom up.  The teacher sets a goal in a few weeks, which date is marked on the goal arrow, and the goal arrow is placed a couple of rows up from where the students are now.  (You can just see that in the picture above.)

 

Students develop pride in their whole class.

If the students fill in the squares up to the arrow–before the date specified on the arrow–they earn a group reward such as extra recess time, or music during math, or a congratulatory note home, or a popcorn party, etc.  Wall chart half filledIn this way, each time a student passes a level they are putting up a score for the whole team.  It is good for everyone.  The teacher is able to praise the class for their hard work and accomplishments, and the whole class is able to feel good about their collective effort.

The Wall Chart shows visitors (like principals) how well the class is doing.

Passers-by as well as interested administrators can praise the class as a whole for their successes with Rocket Math.  A savvy administrator may reward the class with a “free space” to help themselves keep track of progress. See this blog.  In many schools, classes post their completed Rocket Chart on their door with all 725 stickers in place!   The Rocket Math Wall Chart becomes a focus of pride and recognition for the whole class.  The Rocket Math Wall Chart (#2005) includes directions, plenty of star stickers, four goal arrows, and the chart itself.   They are cheaper by the dozen if you need more.

What’s the best order or sequence to do Learning Tracks?

Learn the Basics (add, subtract, multiply, divide) first.

Basic, optional, and alternative—there are a lot of different Rocket Math programs to help students learn math facts. A common question teachers ask is in what sequence should they teach the various Rocket Math programs? The basic programs of Addition, Subtraction, Multiplication, and Division (0-9s) have priority and must be mastered by all students. Addition in the first grade. Addition and Subtraction in the second grade. Multiplication (as well as Addition and Subtraction) by the third grade. Then, all four, including Division by fourth grade. If a student is on track, those basics have first priority.

Optional programs if the basics are already on track

The rest of the programs are optional and should be offered to students once the basics have been mastered and only then. The only exception would be in a school where Kindergarteners did not get a chance to learn how to quickly and easily write numerals, through using the Rocket Writing for Numerals program. In that case, you might take the first two months of the first grade year to run students through Rocket Writing for Numerals before beginning Addition (0-9s).

Here’s a link to a printable version of the graphic above.

Kindergarten Students have things to learn before beginning Addition Facts

A teacher sits with four kindergartners and is holding up her hand to count how many pencils they have on the desk.There are three Learning Tracks in the Universal Level of the Worksheet Program that can help kindergarteners get ready for memorizing Addition Facts in the first grade. These programs are not like the main part of Rocket Math, because they are not set up for peer practice.  Instead, the teacher leads instruction, because the little ones don’t really have good skills for working together yet. Using the Beginning Numerals  Learning Track, the teacher can teach students how to use their rote counting skill to count objects and identify the numeral that goes with that number of objects. Next the Rocket Writing for Numerals Learning Track will teach students how to correctly, legibly, and efficiently write the numerals 0-9.  There are 72 pages in this program, so it will take most of the school year for students to work through it.  The third teacher-led learning track is Conceptual Addition.  This learning track teaches students what addition is all about by teaching them to count objects to add them together.  Most importantly, it teaches student how to “count-on” from a number other than one, so they can add up numbers more than their ten fingers.  Click the link to see more information about that.

First-grade Students Should Learn Addition Facts

 

Students practicing their math facts together.If first-grade students are taking all year to get through sets A-Z in Addition, they need some extra help. You should intervene to help students who take more than a week to pass a level. Often they need to practice better or with a better partner, and some may need to practice a second time during the day or at home in the evening. 

Another intervention would be to use Rocket Math Online Game for Addition facts, as students seem to progress much more quickly in the online game.  The Online Game has an adjustable game speed for first-grade students who are having trouble (their difficulty score is over 3) moving their fingers fast enough. First-grade students who finish the 0-9s can move on to the Add to 20 programs for the remainder of the year.

 

Second-grade Students Must Know Both Addition & Subtraction Facts

 

The Rocket Math Online Game Additions fact family example page.

Second-grade students must have completed Addition before starting on Subtraction (0-9s).  They can also test out of Addition through the Placement Probes which are available within the Addition drawer in the Rocket Math Worksheet program virtual filing cabinet. Addition has priority for second graders who cannot test out of Addition in first grade or didn’t complete it in first grade. Only after getting through Set Z of Addition, should they move into Subtraction. Second-grade students who complete Addition and Subtraction 0-9s can move on to Skip Counting or Conceptual Multiplication, which both do a great job of preparing students to learn Multiplication facts. After that students could do the Subtract from 20 learning track.

Fact Families is Another Way to Learn Addition & Subtraction Math Facts

A chart showing the Addition and Subtraction fact family of 2, 3, and 5.There is another way to learn facts, through learning fact families. Instead of learning only Addition facts, students can learn Addition and Subtraction facts at the same time. A fact family consists of four related facts, for example: 3+2 = 5, 2 + 3 = 5, 5 – 3 = 2, 5 – 2 = 3.  

 

It is challenging for students to switch between Addition and Subtraction. But it does drive home the reciprocal nature of the two. There is no evidence that it is better to learn in fact families than it is to separate the operations. That’s why we offer both alternatives.  You must of course, teach the concepts of both addition and subtraction before students can learn in fact families. Students can learn Add-Subtract fact families up to 10 in first grade. Then in second grade they can learn the Addition and Subtraction upper fact families, from 11 to 18 in second grade.

 

Third-grade Students Must Learn concept of multiplication and then learn the facts

Third graders can begin the year working on addition and subtraction facts or reviewing them in fact families.  They should NOT begin memorizing multiplication facts until after they have learned the concept of multiplication in their math curriculum or used the Rocket Math Conceptual Multiplication learning Track.  After they have learned the concept of what multiplication is all about, then have them memorize Multiplication facts 0-9s.  Once multiplication is mastered, if there’s time, students who need to can go back to master addition and subtraction facts.

As in Addition and Subtraction, students can learn Multiplication and Division by fact families, provided you teach both concepts first. In third grade, just the Multiply-Divide Fact Families through 20 need to be mastered. Once all three of these basic operations are under their belt, I’d recommend the Identifying Fractions learning track next followed by the Equivalent Fractions, followed by the Factors learning track.

 

Fourth-grade Students Should Know Both Multiplication and Division Facts

Effective math teaching strategies help students of all levels be successful at math.

Fourth-grade students need to have completed Multiplication before going on to Division.  They can also do Multiply-Divide Fact Families to 20 and then Multiply-Divide fact families from 21 on. If they complete Multiplication and Division, they should go back and do Addition and Subtraction, if those are not mastered, either straight up by operation or in families. Then students can go on to Identifying Fractions learning track next followed by the Equivalent Fractions, followed by the Factors learning track. They can go on to 10s, 11s, 12s Division, but it is less valuable than the pre-algebra skills of factors and fractions.

 

Fifth-grade Students & Up Need to Know All Basic Operations First, Then Branch Out

 

Fifth-grade students should have completed all four basic operations (1s-9s). If students have not completed these basics (and cannot test out of them with the Placement Probes), then the sequence they should follow is Multiplication, followed by Division, then go back and complete Addition followed by Subtraction. Again, as an alternative, students can learn the basic facts in families. The same recommendations hold for students in any grade after fifth.

Once students have mastered the basics (1s-9s add, subtract, multiply, divide) the supplemental pre-algebra programs are recommended. These will help more than learning the 10s, 11s, 12s facts. I would recommend this order: Identifying Fractions, then Factors, followed by Equivalent Fractions, followed by Learning to Add Integers, Learning to Subtract Integers, then Mixed Integers.

 

Rocket Math Worksheet & Online Game

 

Learn more about Rocket Math: in just 2 minutes!  Rocket Math has a fun video for you to learn more about how Rocket Math works. Or check out our website at www.rocketmath.com 

Here is a quick and easy chart to help understand which operation/skill students need to learn in which grade level and which Rocket Math Worksheet and Rocket Math Online Game Level they should be at.

Age Grade Operation/Skill Rocket Math Worksheet Rocket Math Online Game Level
5-6 Kindergarten Writing Numerals Beginning Numerals

Rocket Writing for Numerals

Conceptual Addition

In development
6-7 First Writing Numerals

Addition

Rocket Writing for Numerals

Addition 0 through 9s

Fact Families 1 to 10 Add and Subtract

Add to 20

Addition

Fact Families (+, -) to 10

Add to 20

7-8 Second Addition

Subtraction

Addition 0 through 9s

Fact Families 1 to 10 Add and Subtract

Add to 20

Subtraction 1s through 9s

Add-Subtract Fact Families 11 to 18

Skip Counting

Subtract from 20

Addition

Subtraction

Add-Subtract Fact Families to 10

Add-Subtract Fact Families from 11

Add to 20

Subtract from 20 

8-9 Third Multiplication Multiplication 0 to 9s

Multiply-Divide Fact Families to 20

Multiplication 10s, 11s, 12s

Identify Fractions

Equivalent Fractions

Multiplication

Multiply-Divide Fact Families to 20

Multiplication 10s-11s-12s

Identify Fractions

Equivalent Fractions

9-10 Fourth Multiplication

Division

Multiplication 0 to 9s

Division 0 through 9s

Multiply-Divide Fact Families to 20

Multiply-Divide fact families from 21

Identify Fractions

Equivalent Fractions

Factors

Multiplication 10s, 11s, 12s

Division 10s, 11s, 12s

Multiplication

Division

Multiply-Divide Fact Families to 20

Fact Families from 21

Identify Fractions

Equivalent Fractions

Factors & Primes

Multiplication 10s-11s-12s

Division 10s-11s-12s

10+ Fifth and up All Basic Operations

Fractions

Positive/Negative Numbers

Basic Addition, Subtraction, Multiplication, and Division

Identify Fractions

Equivalent Fractions

Factors

Learning to Add Integers

Learning to Subtract Integers

Mixed Integers

Basic Addition, Subtraction, Multiplication and Division 

Identify Fractions,

Equivalent Fractions,

Factors & Primes,

Fraction & Decimal Equivalents (coming soon)

 

The Ultimate Guide to Math Fact Fluency

Students counting on their fingers is a sure-tell sign that they didn’t acquire math fact fluency. It is sad to see students, ashamed of the only thing they know, counting on their fingers under their desks. Our elementary educational mission is failing students who haven’t developed math fact fluency, which is the foundation to more advanced math skills.

Developing math fact fluency takes structure, organization, and work on the part of both teachers and students. In this article, I will share everything you need to know about developing math fact fluency.

What is Math Fact Fluency

Math facts are single-digit problems such as 7+9 or 6×8 or 14-5, and so on. A common name for all the multiplication math facts is the “multiplication table.” Math fact fluency is the ability to answer all math fact questions instantly from recall without having to think through the problem.

Students should be able to recall math facts instantly without having to count on their fingers or hesitate to think about the answer. This may seem like a high bar, but our brains are great at recalling an unbelievable amount of information daily, and with practice, math facts can be recalled the same way.

Three Reasons Why Math Fact Fluency is Important

tools to build math fact fluency

Math fact fluency is critical because it is a “tool skill.” Meaning it is a tool used in the process of doing other math problems. Developing this tool skill makes learning math easier as concepts get more complicated. This tool skill needs to be automatic in the student’s brain to save precious short-term memory resources.

Math fact fluency can be compared to reading. Students must recognize words automatically to comprehend the author’s meaning. Otherwise, they will spend too much time decoding individual words.

When students are fluent in math facts, they are focused on the math process as a whole rather than stopping to puzzle out the facts. This is important for three reasons: 

1. Students with math fact fluency make fewer errors

Students who lack math fact fluency often make careless errors doing arithmetic computations. If they devote too much energy to deriving math facts, they lose sight of the problem at hand and make mistakes that would otherwise be obvious. Those who can effortlessly recall math facts can concentrate on what they are doing and ultimately make fewer errors.

2. Math fact fluency makes learning math easier

When a new math procedure is introduced, students who have math fact fluency can easily follow the thread of instruction. Without this fluency, students fall behind instruction or demonstrations as they try working out math facts. This distraction takes away from a student absorbing all of the details necessary to successfully learn new math processes.

The first teacher to use Rocket Math to teach subtraction facts to her second graders realized the benefit first hand. She told me that with Rocket Math, she was able to teach regrouping in subtraction in just three days.

Her students mastered the math facts, and the outcome was extraordinary. The teacher shared that since these students had developed fluency in subtraction facts, they were able to learn other procedures easily.

3. Students who have developed math fact fluency enjoy math and always complete their work

Having to count on your fingers or look up facts on a timetable is slow and onerous. When students can’t work quickly, math problems become a dreaded drudgery. Students are motivated by mastering new skills, which will help them work faster and build confidence. Those who can quickly recall math facts will complete their work with ease and enjoy the feeling of accomplishment.

How to Build and Improve Math Fact Fluency

steep climb to math fact fluencyBuilding and improving math fact fluency requires a systematic effort over the elementary years. It is a long climb to achieve mastery and there are no short-cuts.

Consistent daily practice throughout elementary school is important for retention. Slow and steady wins the race when building math fact fluency.

Math fact practice should be structured in such a way that students are learning a small number of facts at a time. These small groups of facts should be practiced daily until students have reached mastery. As time goes on, more groups of math facts are introduced systematically in small amounts for students to master.

Learning the 0 through 9s facts in the four basic operations will take elementary students months to master. Worksheets and game applications are two of the best ways to teach fact fluency over time. Combining structured math fact learning, practice, and evaluation with fun math fact games helps students develop number sense and understand complex numerical relationships.

Teaching Math Fact Fluency with Worksheets

Worksheets are popular tools that teachers reach for when teaching math facts, but sadly, they often fall short for the majority of students. A few select students will begin memorizing the facts on their own accord in order to make the worksheets easier, but most students will continue to slowly work out the facts either on their fingers or in their heads. These students may never develop a strong recall of the facts and become flustered when asked to answer problems on the spot.

Fortunately, there are specific worksheets that are effective in building fact fluency. The key is having worksheets that are structured, systematic, and sequenced. Each worksheet should only have two to four facts to be learned. 

By working on only two to four facts, these worksheets help teach memorization for a strong recall, rather than reinforcing working out problems slowly. Students will then be able to remember these small groups of facts easier, and by the end of the worksheet will be writing answers from memory.

Teaching Math Fact Fluency with The Rocket Math Worksheet Program

Two students participating in one of Rocket Math's math fluency programs

The Rocket Math Worksheet Program improves upon this concept by using paired practice and saying facts aloud. Students partner up and practice quickly recalling facts together. One student asks the questions and watches for when their partner hesitates to answer. He or she then gives his or her partner more opportunities to practice any fact that isn’t coming to mind instantly.

The students switch roles, and after both have answered questions, they then take a one minute test on the facts that they have learned so far. If students are answering as fast as their fingers will carry them, then they pass the level and move on to the next worksheet in the sequence.

Ten minutes of practice every day gets the job done, especially when paired with using these facts in higher level math problems.

Teaching Math Fact Fluency with Games

Students and teacher playing multiplication games with dice sitting in a circle in a classroom

In addition to worksheets, schools of education tell teachers to use games to “teach” math facts. Unfortunately, most games and fun activities do not actually help individual students learning math facts to the level of fluency. These games, such as bingo or dice, have several fallouts:

  • Students spend most of their time waiting for their turn rather than practicing facts.
  • The games do not focus on teaching a small group of facts in a manner that helps students commit them to memory.
  • The games do not adjust to an individual student’s level of fluency.
  • Students can pace the game slowly enough to have time to figure out facts rather than requiring recall.
  • It is difficult to keep every student engaged, as those who are behind are less likely to participate.

Using the Rocket Math Online Game as an Effective Way to Teach Math Fact Fluency

asian child holding tablet with a math fact fluency app by Rocket Math

There are games that are very effective at building math fact fluency. Games such as the Rocket Math Online Game have several important features that make a big difference.

  1. Every student is engaged in answering math facts—not waiting for a turn.
  2. Students learn only a few new facts at a time so that they can remember them.
  3. The game provides lots of focused practice on each set of facts. 
  4. The game requires students to answer quickly, which guarantees the students recall the answer rather than “figuring it out” over and over.
  5. The game gives an immediate correction and extra practice on any facts that students cannot answer quickly and correctly.
  6. The game only introduces new facts once students demonstrate mastery of facts learned so far.
  7. The game gives students explicit feedback so they have a sense of accomplishment as they work their way through an operation.

Math Fact Fluency Benchmarks

The following benchmarks are reasonable expectations for a school that has an effective math fluency program in place. Of course, a student cannot write math facts any faster than they can normally write, so take that into account when looking at fluency benchmarks. Adjust the benchmarks for students who do not write quickly.

Kindergarten Numeral Writing Fluency Benchmarks (digits)

Start of Year Mid-Year End of Year
  20 digits per minute 40 digits per minute
 

First Grade Numeral Writing Fluency Benchmarks (digits)

Start of Year Mid-Year End of Year
40 digits per minute 60 digits per minute 60 digits per minute
 

First Grade Math Fact Fluency Benchmarks (problems per minute)

Start of Year Mid-Year End of Year
Addition: 12 per minute Addition: 25 per minute Addition: 25 per minute
 

Second Grade Math Fact Fluency (problems per minute)

Start of Year Mid-Year End of Year
Addition: 25 per minute                      Addition: 30 per minute                      Addition: 30 per minute
  Subtraction: 12 per minute Subtraction: 25 per minute
 

Third Grade Math Fact Fluency Benchmarks (problems per minute)

Start of Year Mid-Year End of Year
Addition: 30 per minute Addition: 30 per minute Addition: 30 per minute
Subtraction: 30 per minute Subtraction: 30 per minute Subtraction: 30 per minute
  Multiplication: 30 per minute Multiplication: 30 per minute
 

Fourth Grade Math Fact Fluency Benchmarks (problems per minute)

Start of Year Mid-Year End of Year
Addition: 35 per minute Addition: 35 per minute Addition: 35 per minute
Subtraction: 35 per minute Subtraction: 35 per minute Subtraction: 35 per minute
Multiplication: 35 per minute Multiplication: 35 per minute Multiplication: 35 per minute
  Division: 20 per minute Division: 35 per minute
 

Fifth Grade Math Fact Fluency Benchmarks (problems per minute)

Start of Year Mid-Year End of Year
Addition: 35 per minute Addition: 40 per minute Addition: 40 per minute
Subtraction: 35 per minute Subtraction: 40 per minute Subtraction: 40 per minute
Multiplication: 35 per minute Multiplication: 40 per minute Multiplication: 40 per minute
Division: 35 per minute Division: 40 per minute Division: 40 per minute

Math Fact Fluency Assessment

Use this printable packet of free math fact fluency assessments to test your students’ skill levels relative to  the above benchmarks. This will give you a clear idea of your students’ fluency and where there is room for opportunity.

Rocket Math’s assessment packet includes a writing speed test, which helps create realistic expectations for individual students. Using the goal sheet ensures you will evaluate the individual student math fact fluency in light of their writing speed.

Rate students as:

  1. Weak, needs fact work
  2. Good, but fact work could help
  3. Strong, fact work not needed

Special triage priority: if you have fourth-grade students and above, start with multiplication facts. Multiplication facts are essential to future success in math above fourth grade. Even if fourth graders are counting on their fingers for addition and subtraction, teach multiplication mastery first. If fourth graders move to the next grade without strong multiplication fact fluency, they will have a hard time successfully progressing through math.

The Best Tools for Developing Math Fact Fluency

With the right tools, any student can develop math fact fluency and have fun while doing it! Students use Rocket Math’s Subscription Worksheet Program to practice with partners, then take timed tests. Rocket Math also offers math facts practice online through the Rocket Math Online Game. Students can log in and play from any device, anywhere, any time of day! Start a free trial today. 

Both the worksheet program and the online game help students master addition, subtraction, multiplication, and division math facts for a lifetime of success in math.

 

 

 

In What Order Should Students Learn Fast Math Facts?

Basic, Optional, and Alternative—there are a lot of different Rocket Math programs. But which program should you use first? And in what order should you teach fast math facts? Well, it all depends on the grade you teach and the fast math facts your students have already memorized.

An overview of Rocket Math’s fast math fact programs

Rocket Math offers multiple programs because their are several ways to teach fast math facts. Here’s a link to a printable version of the different Rocket Math programs shown here.

The Basic Program

Rocket Math’s basic program includes Addition, Subtraction, Multiplication, and Division (1s-9s). The basic program must be mastered by all students.

A chart that shows the set of math fact family 5, 3, and 2 in Addition and Subtraction.The Alternative Program: Fact Families

There is another way to learn facts, which is called Fact Family math.  Instead of learning all Addition facts, students can learn Addition and Subtraction facts at the same time.  A fact family consists of four related facts, for example: 3+2 = 5, 2 + 3 = 5, 5 – 3 = 2, 5 – 2 = 3.  As an alternative to using the Basic Program, students can learn fact families up to 10 in first grade.  Then students can move on to the upper fact families 11 to 18 in second grade.  There is no clear evidence that this way is better or the separate operations way is better.  That’s why we offer both options.

Optional Programs

The rest of the fast math facts programs like Rocket Writing for Numerals or Skip Counting are optional. You should only offer these programs to students once they have memorized the fast math facts through the Basic Program or the Alternative Program.

The only exception would be in a school where Kindergarten students did not get a chance to learn how to quickly and easily write numerals. In that case, you might take the first two months of the first grade year to run students through Rocket Writing for Numerals before beginning Addition (1s-9s).

Let’s take a closer look at how to implement each program in different grade levels.

First grade math facts: Learn Addition

Rocket Math fast math facts programs for first graders include:

  • The Basic Program
    • (1s-9s) Addition
  • The Alternative Program
    • Fact Families (1-10) Add & Subtract
  • Optional Programs
    • Rocket Writing for Numerals
    • Add to 20

If first grade students are taking all year to get through sets A-Z in Addition in the Basic Program, they need some extra help.  You should intervene to help students who take more than a week to pass a level.  Often they need to practice better or practice with a better partner.  Some may need to practice a second time during the day or at home in the evening.  First grade students who finish the 1s-9s can move on to the Add to 20 Optional Program for the remainder of the year.

Likewise, if you choose to teach Fact Families (1-10) Add & Subtract from the Alternative Program instead of using the Basic Program, your students can use the Optional Programs for supplemental learning purposes.

Second grade math facts: Learn Addition and Subtraction

Rocket Math fast math facts programs for second graders include:

  • The Basic Program
    • (1s-9s) Addition
    • (1s-9s) Subtraction
  • The Alternative Program
    • Fact Families (1-10) Add & Subtract
    • Fact Families Part Two (11-18) Add & Subtract
  • Optional Programs
    • Subtract from 20
    • Skip Counting

Second grade students must have completed Addition before starting on Subtraction (1s-9s).  They can also test out of Addition through the Placement Probes.  Second graders who cannot test out of Addition in first grade or didn’t complete it in first grade must focus on Addition.  Only after getting through Set Z of Addition should they move into Subtraction.

You can substitute the Basic Program’s (1s-9s) Addition and (1s-9s) Subtraction for the Alternative Program’s Fact Families (1-10) Add & Subtract and Fact Families Part Two (11-18) Add & Subtract.

Second grade students who complete Addition and Subtraction 1s-9s (or the Alternative Program) can move on to Subtract from 20.  Students who finish Subtract from 20 can do Skip Counting, which does a great job of preparing students to learn Multiplication facts.

Third grade math facts: Learn Multiplication

There aren’t any Alternative Programs available for third graders from Rocket Math. There are only Basic and Optional Programs. These include:

  • The Basic Program
    • (1s-9s) Multiplication (priority)
    • (1s-9s) Addition
    • (1s-9s) Subtraction
  • Optional Programs
    • 10s, 11s, 12s Multiplication
    • Factors

In third grade, Multiplication has priority—even if students have not mastered Addition and Subtraction.  Multiplication facts are so integral to the rest of higher math that students are even more crippled without Multiplication facts than they are having to count Addition and Subtraction problems on their fingers.  So do Multiplication first. Then, if there’s time, students who need to do so can go back and master Addition and Subtraction.  Once all three of these basic operations are under their belts, students can go on to 10s, 11s, 12s in Multiplication (one of the Optional Programs).  If students successfully progress through each program and there is enough time left in the school year, introduce the Factors program next.

Fourth grade math facts: Learn Multiplication and Division

Like the programs for third graders, there aren’t any Alternative Programs available for fourth graders. There are only Basic and Optional Programs, which include:

  • The Basic Program
    • (1s-9s) Multiplication (priority)
    • (1s-9s) Division (second priority)
  • Optional Programs
    • 10s, 11s, 12s Multiplication
    • Factors

In fourth grade, students need to have completed Multiplication before going on to Division. If they complete Division, they can go on to 10s, 11s, 12s Division, followed by Factors, and then equivalent fractions (shown in the fifth grade section below).

Fifth grade math facts: Learn all basic operations first, then they can branch out

By fifth grade, students should have completed all four basic operations (1s-9s) within the Basic Program (or the Alternative Program for grades one and two).  If students have not completed these basics (and cannot test out of them with the Placement Probes) then the sequence they should follow is Multiplication, followed by Division, then go back and complete Addition followed by Subtraction.  The same recommendations hold for students in any grade after fifth.

Once students have mastered the basics (1s-9s add, subtract, multiply, divide), the supplemental pre-algebra programs are recommended.  These will help more than learning the 10s, 11s, 12s facts.  I would recommend this order:

  1. Factors
  2. Equivalent Fractions
  3. Learning to Add Integers
  4. Learning to Subtract Integers or Mixed Integers

Foolproof method for finding factors

Knowing when you’ve found ALL the factors is the hard part.

Students have to learn how to find the factors of a number because several tasks in working with fractions require students to find the factors of numbers. Thinking of some of the factors of a number is not hard. What is hard is knowing when you have thought of ALL the factors. Here is a foolproof, systematic method I recommend: starting from 1 and working your way up the numbers. This is what student practice in the Worksheet Program Factors Learning Track.  Students also learn the pairs of factors in this sequence in the Online Game.

Dr Don has a white board type video lesson that explains this in 6 minutes.

https://www.educreations.com/lesson/view/how-to-find-all-the-factors-of-a-number/46790401/

Bookmark this link so you can show it to your students.

How to find all the factors of numbers
Always begin with 1 and the number itself-those are the first two factors. You write 1 x the number.  Then go on to 2. Write that under the 1. If the number you are finding factors for is an even number then 2 will be a factor. Think to yourself “2 times what equals the number we are factoring?” The answer will be the other factor.
However, if the number you are finding factors for is an odd number, then 2 will not be a factor and so you cross it out and go on to 3. Think to yourself “3 times what equals the number we are factoring?” There’s no easy rule for 3s like there is for 2s. But if you know the multiplication facts you will know if there is something. Then you go on to four—and so on.

The numbers on the left start at 1 and go up in value.  The numbers on the right go down in value.  You know you are done when you come to a number on the left that you already have on the right.  Let’s try an example.

Factors Answers d

Let’s find the factors of 18.  (To the left you see a part of a page from the Rocket Math factoring program.)
We start with the first two factors, 1 and 18. We know that one times any number equals itself. We write those down.
Next we go to 2. 18 is an even number, so we know that 2 is a factor. We say to ourselves, “2 times what number equals 18?” The answer is 9. Two times 9 is 18, so 2 and 9 are factors of 18.
Next we go to 3. We say to ourselves, “3 times what number equals 18?” The answer is 6. Three times 6 is 18, so 3 and 6 are factors of 18.
Next we go to 4. We say to ourselves, “4 times what number equals 18?” There isn’t a number. We know that 4 times 4 is 16 and 4 times 5 is 20, so we have skipped over 18. We cross out the 4 because it is not a factor of 18.
Next we go to 5. We might say to ourselves, “5 times what number equals 18?” But we know that 5 is not a factor of 18 because 18 does not end in 5 or 0 and only numbers that end in 5 and 0 have 5 as a factor. So we cross out the five.
We would next go to 6, but we don’t have to. If we look up here on the right side we see that 6 is already identified as a factor. So we have identified all the factors there are for 18. Any more factors that are higher we have already found. So we are done.

Now let’s do another number.  Let’s find the factors of 48. 

We start with the first two factors, 1 and 48.  We know that one times any number equals itself.

Next we go to 2.  48 is an even number, so we know that 2 is a factor.  We say to ourselves, “2 times what number equals 48?”  We might have to divide 2 into 48 to find the answer is 24.  But yes 2 and 24 are factors of 48.

Next we go to 3.  We say to ourselves, “3 times what number equals 48?”   The answer is 16.  We might have to divide 3 into 48 to find the answer is 16.  But yes 3 and 16 are factors of 48.

Next we go to 4.  We say to ourselves, “4 times what number equals 48?”  If we know our 12s facts we know that 4 times 12 is 48.  So 4 and 12 are factors of 48.

Next we go to 5.  We might say to ourselves, “5 times what number equals 48?”   But we know that 5 is not a factor of 48 because 48 does not end in 5 or 0 and only numbers that end in 5 and 0 have 5 as a factor. So we cross out the five.

Next we go to 6. We say to ourselves, “6 times what number equals 48?”  If we know our multiplication facts we know that 6 times 8 is 48.  So 6 and 8 are factors of 48.

Next we go to 7.   We say to ourselves, “7 times what number equals 48?”   There isn’t a number.  We know that 7 times 6 is 42 and 7 times 7 is 49, so we have skipped over 48.  We cross out the 7 because it is not a factor of 48.

We would next go to 8, but we don’t have to.  If we look up here on the right side we see that 8 is already identified as a factor.  So we have identified all the factors there are for 48.  Any more factors that are higher we have already found.  So we are done.

Facts practice: does it belong in middle school math?

It sure does, if you’re seeing this happen in your class!

Most middle school math teachers confide to me that their classrooms are negatively impacted by the number of students who stop to count out facts on their fingers.  Their issue was always what to do during facts practice with the other students who do know their facts.  It has taken a couple of years but I have put together a package of pre-algebra skills that are worth middle school students’ time practicing which are available in the Universal Subscription. Because the routine of Rocket Math is the same whether the students are practicing basic multiplication facts or learning equivalent fractions you’ll be able to manage all these different levels during the same ten-minute session.

Teachers know it is imperative that finger-counting middle schoolers get practice learning their facts.  Rocket Math is an excellent way to do that.  They will develop fluency and automaticity with the basic facts in an operation in a semester and from then on your lessons will be much easier.  Not only that, but a much higher proportion of the students will be finishing assignments.  There is a “Placement Probe” that can identify students who know their facts in about one minute. The students who know the basic facts of multiplication and division can be placed into the pre-algebra practice programs.

Factors Answers AFACTORS. Students probably ought to begin with the Factors program. What are the factors of 24? Answer: 1 and 24, 2 and 12, 3 and 8, 4 and 6. This is what students learn by memory from doing this program. Students practice with a partner, take a daily one minute timing, fill in a Rocket Chart, just like regular Rocket Math. Students learn all the factors for these numbers in this sequence: 12, 36, 24, 48, 18, 32, 16, 64, 10, 40, 20, 72, 8, 25, 50, 6, 21, 30, 60, 15, 45, and 100.

 

 

Fraction Number Line GEQUIVALENT FRACTIONS.  Students need to know that six-eighths is equivalent to three-fourths and that four-twelfths is equivalent to one-third.  While they can calculate these, it is very helpful to know the most common equivalent fractions by memory.  One of the most common problems students have in fractions is not “reducing their answers to simplest form.”  Equivalent fractions will help students commit 100 common equivalent fractions to memory.  Each set (A through Z) has four fractions which are displayed on a fraction number line.  Students frequently learn fractions equivalent to one,such as ten-tenths, as well as fractions that can’t be reduced, for example three-fourths is equivalent to three-fourths.  Using the fraction number line will help with student understanding of why those fractions are equivalent.

Integers ArrowsINTEGERS (Adding and subtracting positive and negative numbers).  Integers displays problems on a vertical number line and then teaches students two rules about how to solve problems that add or subtract positive and negative numbers.

Rule 1: Go up when you add a positive number OR subtract a negative number.
Rule 2: Go down when you subtract a positive number OR add a negative number.

Students gradually learn several variations of all four types of problems.  They practice with the number line on each page and then have a chance to build fluency on the top half of the page as they work with their partner.  You will probably not be surprised that there is a one-minute test on each set.  The goals are slightly different than before.  Students are to be 100% accurate and to complete at least 80% of their rate at answering simple addition and subtraction problems.

10s, 11s, 12s Multiplication and 10s, 11s, 12s Division facts are also available in the Universal Subscription.  If you have students who think they know the basic facts, but need review, putting them into either of these programs will review the 1s through 9s facts, teach them new ones and allow them to save face.

Among these five programs there are good things for ALL middle school math students to learn, even the more advanced students.  This will enable a math teacher to devote ten minutes a day to fact practice without holding anyone back.  Everyone will have something meaningful to practice during that time.  I think this could be a huge step forward for a lot of middle school MATH classrooms.

 

Challenge your students with the Race for the Stars Game Center!

race-for-the-stars-product-imagery-subtraction
How can you entice your students to play the Race for the Stars game in a center?

By letting them post their record/best time for completing the game boards. Race for the Stars is a great game for students to practice their math facts. The game provides 24 problems tiles students can race to put down next to the answers in the game board as fast as they can. There is now a Game Center Kit that give you everything you need to set up a center in your room that students will want to visit. The key is the poster with room for student labels with their names. Then next to their name is a place for them to write their best time at filling the game board. Well, actually their partner with the stop watch should probably write down their time. All the students in the class can rotate through the Game Center to record how fast they can fill either or both of the two game boards. One, for levels A-K are the first facts to be learned in Rocket Math. The second game board, L-Z are the facts learned in the last half of the Rocket Math levels.

But how can you motivate your students to play the game again and again to get the practice they need?

Here is the coolest part of the Race for the Stars Game Center. Students can go back and get someone to time them filling the Race for the Stars gameboard again. If the timer with the stopwatch sees that the student beat their previous best, they get to record the new record time, AND cover the old time up with a star sticker. Getting to put up a star sticker next to your name proves you were able to beat your own previous best–that is impressive! In fact, the savvy teacher will make a daily stop to see who in the class has been able to add a star sticker to the poster next to their name, showing that they beat their previous best time.

And that is how you motivate students to use the Race for the Stars Game Center (item #2112) to practice their math facts in their spare time!

Can we use Rocket Math worksheets at home?

A parent asks:

I am a parent of a second grader who struggles mightily with her math facts. Her school does not do Rocket Math, although other buildings in our district use your program. I would like to know if your math facts program is appropriate for me to buy to use at home with my daughter. Also, does the Rocket Math basic subscription contain the complete program that a classroom would get?

Dr. Don answers:

Yes, the Rocket Math worksheet program is appropriate to buy to use at home with your child. The basic subscription has everything a parent or classroom teacher needs to run the program. But…

That being said, a parent at home may want to consider using Rocket Math flashcards instead of the worksheets in the original Rocket Math program. Flashcards are designed for one-on-one where the worksheets are designed to run an entire class at the same time. You can download the Flashcard Directions for free–and I highly recommend you doing that, so you know exactly how to work with your child effectively to learn math facts from flashcards. I really like the watch-your-favorite-TV-show-together-and-do-flashcards-during-all-the-commercials plan.

If you are teaching your child math facts at home, you definitely wouldn’t want to work on more than one operation at a time; addition in first grade, subtraction next in second grade, multiplication in third, and division in fourth grade.

The practice procedures are very similar between the flashcards and the original worksheet program. In both cases the student is to read aloud the problems and say the answers from memory without hesitation. The person listening (tutoring) provides the same correction procedure–saying the correct fact and answer, having the student repeat the fact and the answer three times, then doing two more problems before revisiting the target fact (the one on which there was an error or hesitation). The difference is that in the worksheet program students are reading facts from the worksheet, while in the flashcard program the student is reading the facts off the flashcards.

With the worksheet program you will have to print out the worksheets, the writing speed test, the goal sheet and the rocket chart. Each time you give the student the one minute test (to see if they are ready to move on to the next sheet) you’ll use up that sheet and have to print a new one. When your student passes the set of facts on that sheet, you’ll need to print the worksheet for the next set. With the flashcards, no additional printing is required. That alone is reason to use flashcards in my mind.

There is one very special circumstance in which it might be important to use the original Rocket Math worksheets at home. If your child is using Rocket Math in school, AND if the program is not being run correctly, AND if your child is being frustrated–then you might want to get a subscription. Watch our YouTube video on how to tutor Rocket Math.

If you read the Rocket Math Directions FAQs, you will be able to discover what is wrong at school. It may be that not enough time is spent practicing, or practicing the right way. It may be that your child’s handwriting speed was not taken into account when setting their goals. It may be that your child’s student partner in school is not correcting errors or hesitations in the right way. In any case it would be very important to show your child that he or she CAN in fact learn math facts successfully (all children can) and to overcome the frustration that improper use of the program is causing.

So you can buy and use the original Rocket Math worksheet program at home, but think about whether flashcards would be easier than the worksheet program. Teachers can’t effectively use flashcards in their classrooms because they can’t monitor the learning of that many students at once without the testing procedure. But you can when you are home alone with one child at a time–so flashcards can work for you.