Get the answers to all your Rocket Math Online Game questions here.
Please bookmark this page, you’ll need to refer to it more than once. If you can’t find the answer here, shoot Dr. Don an email [email protected]
Step 1: Create an Account
Go to https://admin.rocketmath.com/register
You will see this dialog box that asks you for your
first name, last name, email address, and asks you to make up a password and then confirm it.
Then click REGISTER and you’re done.
Now get some seats for your free 30-day trial.
HINT: Bookmark this site! https://admin.rocketmath.com
You have to come back here to this admin page and login. You come here to set up and administer your online game subscriptions. (Don’t go the old Rocket Math site and try to login there.) You should see this white box on the starfield when you are trying to login.
And, no, this is not where children go to play the game. That’s at https://play.rocketmath.com
Login to get into your account. First make sure you are here with the white box surrounded by the starfield at https://admin.rocketmath.com Then put in your email address and then your password. Then click on AUTHENTICATE (you already created an account.)
If you can’t get into your account. If that does not work then you need to hit the “Forgot Your Password” link (see it at the bottom there?). Then a new box will pop up and ask for your email address. Fill that in and click on SEND PASSWORD RESET LINK. Then go to your email and look for the email titled: “Rocket Math Online Game–Reset Password.” Open that email and click on the RESET PASSWORD button a little ways down. Up pops a box that looks like the initial login box–just enter your email and then do the password you want two times. Hit the button and you’re all set.
Did I suggest that you Bookmark the admin page? https://admin.rocketmath.com Oh, I guess I did already. Thanks.
Step 2: Set up first your free trial and then your subscription
No charge for the 30 day free trial (no gotcha’s).
When the free trial is over, to continue you’ll have to go into your account and set up the next subscription. Here’s information (that may not be apparent) about how to set up the free trial for an Online Game subscription.
First I am assuming you already registered your name and email address at https://admin.rocketmath.com for a free account at the Rocket Math Online Game. If you haven’t do that now.
You then had to verify your email address, by clicking a link on an email we send to you.
The next step is to to set up the seats and assign the logins for your No risk 30 day trial.
You should have been given a chance to set up seats in the free trial as soon as you registered, which takes you directly to Step 2 below. If not, go to Step 1.
Step 1. Go to “My Profile” page
Start by going to the admin page and logging into your account: https://admin.rocketmath.com
You should see the pop-up below.
Welcome to the Rocket Math Online Game Free Trial.
When you come back to your dashboard this dialog box will pop up.
Here’s where you can start your 30-day free trial.
Start by defining how many seats you want to set up for your free trial. You can set up as many as you wish, 1 seat or 500 seats, your choice, we want you to be sure.
Then click the green Set Up Seats button to open up that number of seats.
More than 30 seats? You may set up more than 30 seats in your free trial but you will have to use a CSV file to enter the student logins. To reach that page (after setting up the seats), click outside the Welcome popup and it will take you to your dashboard (behind the pop up). There you can see the + Import Students Logins From CSV button and use it. You’ll probably need to look at the directions for that here: https://www.rocketmath.com/rocket-math-faqs/add-login-info-for-classes-with-csv-file/
Create logins for up to 30 seats, with usernames and passcodes you make up. Keep ’em simple!! But remember, we have promised not to collect any PII (Personally Identifiable Information) on your students, so to be confidential make up usernames that helps you as their teacher to know who is who, but does not reveal their personal identity to an outsider.
For each student select the Learning Track and Teacher Mgr. Click here to find out more about Learning Tracks. Click here to learn more about how to add more Teacher Mgrs.
Then click the green button that says, “+ Assign the Student Logins below to the seats.”
That’s it! Your students can now go to https://play.rocketmath.com and use their logins to begin playing the game. There will be no charges but it will expire in 30 days. (We will save the student progress.) To continue the subscription you will have to go into your account and set up the next subscription.
No gotcha’s on the free trial. It just ends unless you take action.
If your current subscription is the free trial, it lasts for 30 days and then expires. If you do not choose to start a”next” subscription that will be all there is to it.
If you want to continue your subscription you will need to follow these 4 steps to arrange your “next subscription.”
You don’t have to stick with the number you had in your free trial. Pricing is shown above, but is fairly simple.
One to 19 seats cost $3.89 each per year.
Twenty to 99 seats are $2 each per year. [Note: 20 seats are less expensive than 11, so don’t order 11 to 19.]
100 or more seats are $1 each. [Note: 100 seats are less expensive than 51, so don’t order 51 to 99.]
Note you can play with different amounts in the “number of seats field” and it will show you the price.
Step 2. Choose the start date.
Decide when you want the next subscription to start–upon expiration of your current subscription or immediately, like today. Normally, you’ll want your next subscription to begin when the current one ends. If you want to change your subscription see below.
Step 3. Choose your payment method.
Step 4. You are not done until you click the green button “Purchase Next Subscription.”
PayPal–you’re welcome to use this if you have such an account. If you use Pay Pal you are familiar with how it works.
Credit cards–this operates through Stripe. It will ask for the email of your account–so we can credit the payment to the right account. Then it will ask you for your credit card number and verification info. You will be charged as soon as it goes through.
Purchase orders–only schools are allowed to use Purchase Orders and there is a minimum order of $49. When you choose this option, the purchase order fields open up. All the fields in the PO section need to be completed (except the 2nd Street Address) in order for this to go through. We take that information and create an invoice in QuickBooks which we send to the person you say should get it. The invoice is due in 30 days.
You’re on your honor–putting in a PO number means you are promising that such a PO has been approved and for the amount you are incurring.
We can create quotes for you, if you need one to get a PO approved. Just let us know.
If you want to change your subscription–just set up a new “next” subscription
If you want to change the number of seats in your subscription the only way to do that is to create a new “next” subscription with that number of seats, and you’ll want it to begin today.
If you start your new subscription today (before the current subscription ends), you’ll be given a credit for the unused portion of your previous subscription and charged for the next subscription at the usual rate. Please, don’t do that lightly, as the refunds and up-charges get pretty complicated, but you’re welcome to make that change. Also note that you don’t want to have fewer seats than you have assigned with student logins. Please erase the logins of any students who won’t be on the new subscription.
Step 3: Assign Login info to Students’ seats
Choose from ten Learning Tracks
If you are entering the Student Login individually, you can use the pull down menu to select a learning track, as illustrated to the right.
If you are entering the Student Login using the csv method of entry you’ll need to enter a number for the track. The ten learning tracks are numbered as follows.
- Addition 1s through 9s
- Subtraction 1s through 9s
- Multiplication 1s through 9s
- Division 1s through 9s
- Fact Familes (1 to 10) add and subtract, ex.4+5, 5+4, 9-4, 9-5
- Fact Families (11 to 18) add and subtract, ex. 8+7, 7+8, 15+7, 15-8
- Add to 20, example 13+4, 4+13,
- Subtract from 20, example 15-3, 15-12,
- Multiplication 10s-11s-12s,
- Division 10s-11s-12s.
You can click this link to see a google document showing all the problems learned in each of the Learning Tracks. Click to see the problems in the tracks.
Considerations, or what to choose when?
Begin with the basics. The four basic operations are most important and typical expectations is one of those per grade level, so
- 1st grade: Addition,
- 2nd grade: Addition then Subtraction,
- 3rd grade: Multiplication, then go back to Addition and Subtraction,
- 4th grade and above: Multiplication then Division, and then going back to get Addition and Subtraction if those haven’t been learned.
Another way to learn basic Addition and Subtraction Facts. Learning in Fact Families is another order to learn.
- 1st grade: Fact Families (1 to 10) adding and subtracting.
- 2nd grade: Fact Families (11 to 18) adding and subtracting.
- You can choose Fact Families instead of the basic addition and basic subtraction fact Learning Tracks.
- Optionally, Fact Families is also a good way to review for students who have already learned the basic addition and subtraction facts in first or second grade.
Make sure your students have worked through the expected basic operations for their grade level BEFORE doing any of the optional Learning Tracks.
Optional Learning Tracks. Add to 20 and Subtract from 20 are additional problems that the Common Core feels should be committed to memory. They are composed of facts you can figure out if you know the basic 1s through 9s facts, but can be learned AFTER the basics are learned, if there is time in first or second grade. They should not be assigned until after the student has mastered the basic 1s through 9s addition and subtraction facts.
After students learn the basic 1s through 9s multiplication facts, if there is time, they can move on to 10s, 11s, 12s. After basic 1s through 9s division facts are learned (and all the other basic operations are learned) then the 10s, 11s, and 12s are a good use of time.
**See “How to change Learning Tracks” in the FAQs and Directions document.
If you have 30 or fewer seats, you can simply assign login information to seats in this pop-up. If you weren’t automatically directed here, in your dashboard click on the blue button that says + Assign Student Logins.
Up pops this dialog box with an empty row for each unassigned seat, ready for the logins for each student. For each seat create a simple username and short student passcode. It only has to be unique to your school or family, so make it simple and easy to enter.**
PLEASE NOTE: We do not want to collect personally identifiable student information, so you see there’s no place for the student’s name. Be sure your usernames help you remember who goes with which username. You do need to know that, but we don’t! Thanks.
Note that your Account number is already filled in. Your students will enter that as they login.
Then be sure to select one of the ten Learning Track from the pull-down menu (see it in the picture). If you need help choosing a Learning Track, you can go to this section in the directions about the Learning Tracks for help deciding where to start.
If you are the owner, you are also the first teacher and you’ll be able to see the progress of all the students. (If you have more than yourself as a teacher, you can select other names as Teacher Mgr.) After you hit the green button + Assign the Student Logins below to the seats then your students are ready to play.
Export login list. To help you keep track of the logins you’ve created you can click on the gray box (next to the green Assign the student logins…” that says, “Export login list.” That will give you the list of the logins you just created.
Better yet, if you want a COMPLETE list, go back to your dashboard and click on the “Export Students” button. That will give you all the logins you have created for your account. That has the advantage of having an empty column entitled “Student Name” where you can type in their names to keep a copy for your own records. We don’t record that information on our website, but you’re welcome to save a copy for yourself.
**BE KIND. Your child has to enter the username, passcode and Account number every time they login to play. So be kind and make these short, easy to remember, and easy to type in. Initials or nicknames for username, a short word or 3 or 4 digits for a passcode would work great.
The person who first sets up the account is the owner (probably you).
The owner is automatically the first teacher. The owner will always be able to see ALL the students in the dashboard and can review everyone’s progress.
If you need help, as owner you can set up additional people as Teacher Mgrs to help manage the seats.
Note: You need to set up your Teacher Mgrs before you input the students, but you can add more Teacher Mgrs at any time with these same directions.
Go to the Teacher Manager page by clicking on the Teacher Managers link in the left hand navigation.
There are two ways to add Teacher Mgrs to your account, either individually if you only need to add a handful, or with a CSV import if you have more than a handful.
One way: Add Teacher Mgrs Individually.
On the Teacher Mgr page, click the blue Add Teacher Mgr button in the upper right.
You’ll see this dialog box (below) in which you enter the name and email. Don’t worry if you give them too few seats. (Why? Because in the next step, when you enter the CSV file with the student logins, there is a place to enter the teacher for each student. The system will increase the number of seats given to each teacher, if necessary, to accommodate what is in the CSV file.)
When you hit the green “Create” button the system will create a password for that teacher and send it to the email you entered for them. It’s a hard password, so they will want to go to the https://admin.rocketmath.com page to change it.
Second way: Import Teacher Mgrs with a CSV file.
If you have more than a handful of teachers, you’ll want to use the CSV file method. Click on the blue button that says “+Import teachers from CSV.” Open the template that is provided in blue print “Excel template to fill in and then SAVE AS Comma-separated value (CSV)” See what it looks like to the right. You just enter each teacher manager’s first and last name, their email address and a password. (Keep track of the password because you have to tell them what it is!) After you fill out this information save the file, but use SAVE AS and choose CSV (Comma delimited) as the file format. See what that looks like to the left. If you don’t choose SAVE AS and select CSV (Comma delimited) then your file won’t import.
2) Click on the blue button at the bottom that says Parse CSV.
Send your Teacher Mgrs an email–soon
Send an email to your teachers with their password. Tell them where to logon at https://admin.rocketmath.com . Don’t wait too long to let your teachers know about the incoming information or they’ll miss the email and then they won’t know how to enter the system.
Repeat as needed to add more Teacher Mgrs to help you monitor students.
Next, you or your Teacher Managers will go on to assign student login information to your “unassigned” seats so the students can login and play.
First–Have you set up Teacher Mgrs?
If you have more than one classroom of students, you will need to assign them to Teacher Mgrs. So you first need to Add Teacher Mgrs to the account. Please read and follow the directions about How to Add More Teacher Mgrs to your account BEFORE you start to assign login information to students.
The orange box on your dashboard shows the number “Unassigned Seats” you have that can be assigned to students.
[If you have 0 in the orange box, you have not set up seats in your account. You have to have seats in your account before you can assign logins to them. If you haven’t set up seats, see the place to do that on the pop-up that says “Welcome to the Free Trial.” See step 2A) in the directions here: https://www.rocketmath.com/rocket-math-faqs/how-to-set-up-your-30-day-free-trial/ ]
Give the Unassigned seats to students by clicking the blue button (outlined in black in the picture above) that says:
You will see this pop-up page labeled
“Import Student Logins From CSV”
looks like this picture to the left.
Begin at #1 click on “Excel template to fill in and then SAVE AS Comma-separated value (CSV)”
and click it to get the latest, and most properly formatted template for starting your student file. (Please, you must start with this template and fill in the fields and then save with your name. The system is expecting these headings. Don’t just make up your own file because it won’t work!)
See the blank Excel template to the right.
Username. You’ll make up a username and a passcode for each student. We do not want to collect personally identifiable information on your students, so we don’t want their actual names. But make sure you know who goes to which username. Only you need to know, we don’t. *** See note below.
Passcode. You’ll make up a passcode for each student.
Learn Track code. Enter the code number, and only the code number, for the Learning Track they will start in. You can change it at any time. Click here for the directions page about Learning Tracks if you need help deciding.
Teacher Mgr email. You are the default Teacher Mgr so if you leave this blank the students will all be assigned to you the account owner. Add the Teacher Mgr’s email address only if you wish to connect the student to a Teacher Mgr other than yourself. CAREFUL! It needs to be a Teacher Mgr that you have already set up in your account.
Class name. This is a future plan for schools in which teachers have multiple classes. Leave it blank for now.
Once you have completed the file, use SAVE AS to save it to your computer as a CSV file (it’s an excel file now, so you have to choose Save As and find CSV (Comma delimited) in the list). See what that looks like to the right. If you don’t choose SAVE AS and select CSV (Comma delimited) then your file won’t import.
Be sure to save the file somewhere you can find again, because you’ll need it again in the next step.
Browse to the CSV file you just saved on your computer and select it. Now the name of the file should show up in this box.
Then go to the bottom of the page and hit the blue button at #3 that says “Parse CSV.”
After you hit “Parse CSV” you’ll see a list of your students.
Scroll to the bottom and hit the blue button that says “Import Students.” Then they will be set up in the system.
If something goes wrong, use the red button on your Dashboard that says “Delete ALL students!” It is extreme. Do NOT do this if some classes have started working! Delete All Students will clear out all of your student data, allowing you to start over and re-import.
If you have a bunch of trouble, Delete All students! and send me your CSV file and I will do the import for you. But don’t do that until you have saved it as a CSV file. -Dr.Don
***BE KIND. Your students have to enter the username, passcode and Account number every time they login to play. So be kind and make these short, easy to remember, and easy to type in. Initials or nickname for username, a short word or 4 digits for a passcode.
***You can create and keep a copy of the file with the students’ names, but you can’t import it. Here’s how:
- Upload the blank template onto your computer.
- Add a column at the left of the columns that are on the template and label it student names.
- Fill out names and usernames and passcodes and Learn Track codes and Teacher Mgr email addresses.
- Save a copy of this “with names” file on your computer for use in the school to share with teachers, etc.
- Open a copy and delete the first lefthand column with student names and save as CSV (comma delimited) “without names.”
- Use that “without names” copy to import into our system. Now you have both.
Step 4: Share Login Info with the Student (and parent)
If you just have your family it’s easy, just tell your kids what their username, passcode and Customer name/number are. Maybe write it down on a piece of paper? They have to enter this information every time they want to play. You can go back and edit that information if you decide you chose something too long to type or too hard to remember.
In your dashboard there is a blue button that says, Export Students. (I know you’re wondering who would pay for them sight unseen.) It is outlined in black in this picture with an arrow pointing toward it. Clicking on this button does not send your students away, instead it creates an excel file with the login information of all your students listed. So you can walk around and give them the information.
I promise I will figure out a way that it will print that info out onto little Avery labels that you can paste onto something and give to them. Just not this month.
You want your students to play at home as well as at school! The best way to do that is to let the parents know how their students should login.
- Print out a class set of this handy Parent Letter
- Complete each student’s login information so they can take it home.
- Have them take it home to share with their parents.
- Note the green feedback button for when there are technical difficulties.
A five to ten minute session each evening at home can make a huge difference in progress!
You can also find a link to this “Parent Letter” on your dashboard in the left hand black navigation bar.
Step 5: Play the Game and Learn
At first, it may seem like the way Rocket Math presents the same simple facts over and over, is so easy, it must be a waste of time.
You may have noticed there were no games at the admin site where you’ve been setting things up. You are right. No fun and games there. The fun is all at another site: https://play.rocketmath.com
Bookmark this site or make a button for it.
The first thing they will see will be this “enter’ screen. Students just hit the “enter!” button and it sort of wakes up the game, so it knows to ask for the login information.
Students enter Username, Passcode and Account Number
Next the login screen comes up. Students must enter their username, passcode, and Account Number to login and play. (Some early adopting customers may have a name there–that’s OK.) Students have to enter all three pieces of information right, so they may need some help in the beginning.
If you aren’t using your account number, we recommend that you change to that. It is shorter and it is unique. The owner of the account can go back and edit what is in the the Customer Account field in “My Profile” if it something other than your Customer Account. BEWARE! If you change that, instantly all the students will have to change what they enter, so you have to let them know. (Maybe re-do the Parent letters?)
The owner can also edit student’s usernames and passcodes in your dashboard on the row with their info. I wouldn’t throw in the towel immediately, but there comes a point where it’s smarter to make things easier.
You can also change their Learning Track from the Actions button at the end of that same row.
Ask students to log out after each session.
Students should logout when they are done playing. THIS IS ESSENTIAL IF YOU WANT ANOTHER STUDENT TO BE ABLE TO USE THAT DEVICE! On every screen in the upper left hand corner is the curvy arrow. Clicking on that will take you back to the Start Your Mission page. Clicking it again will take the students to the Logout page, which just has a white logout box. Clicking on that box logs them out. It is helpful to the playing of the game if they logout each time they are done. Also, they have to be logged out for you to change their Learning Track.
By the way, here’s a link to the BASIC TRAINING-video I made for them. (It does not go to YouTube!) Encourage your students to view it–maybe when they have to take a battery recharge. It is 9 minutes long. You can see the BASIC TRAINING link in the bottom right corner of the Start page, before or after they play. In the video, Dr. Don speaks from Mission Control with encouragement and valuable tips on to how to play the game.
Any problems with the game? Use the Feedback button.
Finally, there is this green Feedback button to the far right of the playing screen. Students can use that to report a problem, when the game doesn’t go right. They can click on the screen on the part that isn’t working and it will send the information directly to the developers. It will also tell the developers what kind of device and which browser the student was using, in case that information is found to be relevant. Please encourage students to use that so we can get specific information about any glitches in the game.
Step 6: Monitor How Students are Progressing
Changing Learning Track
When a student finishes a Learning Track you’ll need to switch that student to another one.
First, make sure the student has logged out of his or her account before you make the change. If they are still logged in the learning track change will NOT work!
Go to the green button at the end of that student’s row that says “Action.” Pull down for a short menu, outlined in black in this picture that includes “Change Learning Track.”
Next you will get this popup for “Change Learning Track” which has a pull down menu of all ten Learning Tracks. Choose the one you want and then click on the green “Assign” button.
Did I say to make sure the student logged out? Now, have the student log back into their account, to be sure it has been changed. If they are stuck at the “Level Done” screen have them log out again. Then re-assign them to the learning track you want. Then have them login again. If the student is still stuck, use the feedback button.
Students are going to ask you to change their Learning Track, just as soon as it gets a little hard. They may have to start over a couple of times and if they lack much perseverance, they will want to quit. But they only learn the facts if they stick with it. If they skip around they are going to be wasting their time. If you assigned it, then they ought to be learning those facts.
Here is a link to a “Toughness Certificate” you can use for students who have a hard time with Rocket Math and need to be encouraged to stay the course.
Starting all over. You can also tell students (and this is a fact) that if they leave a Learning Track, when they come back, they start over at Set A. So they lose all they have gained by quitting before they reach Level Z. I believe that teaching the lesson that hard work and perseverance helps you succeed, especially when you are getting discouraged, is the best thing we can do for young people. Encourage them to stay the course. Then celebrate mightily when they succeed! Woo-hoo! They are learning a great life lesson.
You can change the teacher for a student or a set of students.
(1) First select the student or students you want to change or connect to someone new.
- By default, all the students are selected, so in the lefthand most column you’ll have to un-check the ones you don’t want to change.
- Or you can go to the top of that column and pull down to “Deselect All” and it will un-check everyone and you can check the ones you want to disconnect and connect to someone new.
- BE CAREFUL. Whatever actions you choose will happen to ALL the selected students in a second, so be careful.
(2) Pull-down menu on Orange Actions button at the upper right. Go to the same orange Actions button in the upper right hand of the owner’s dashboard. Pull down and click on “Disconnect Teacher.” Now the student is sort of a “free agent” if you will.
Make sure of who is “selected” before this next step. To connect the students to a new teacher go to the orange Actions button, pull down and you’ll see “Connect Teacher.” A pop-up will give you the options of Teacher Mgrs in the account. You have to pull down to see who all is available, but then select one and hit the green button to make it happen.
Slamming through these facts at the rate of 3 seconds apiece (or less as they go faster) is very INTENSE.
Students will do this game for an hour at a time if you let them, but only for a couple of days, and then they will just wear out. They just won’t want to do it anymore. We don’t want them to lose their enthusiasm, so…….
After five minutes of play, up comes this screen (to the right). We say the battery is down and will need at least 30 minutes to “recharge.” The countdown timer shows the amount of time left until the student’s break is over. The student has to take at least a 30 minute break. We want them to do a little practice a couple of times a day, but spaced out over a month or two. The longer this is spaced out the longer they will retain the information. And they need to know these facts for a lifetime! So a little bit each day is far better than sitting down for long periods of time until they are sick of it.
Yes, they may complain that they have to stop, but that ensures that they will want to come back again later. That’s how they win!
Here’s a Rocket Chart you can use if you like.
KEEP ‘EM COMING BACK!
(1) Notice, we have automatically selected ALL your students.
On your Dashboard you can see a check mark to the left of every student in your list. See the red box around the check marks? This will enable you to look at all of them for monitoring. If you do NOT want to review everyone’s progress you can un-check those you do not want to see.
Hint: If you don’t want to un-check a lot of students, you can “Deselect” them all at once. In the upper left of the list, see Select All … and then a tiny arrow pointing down? When you click on the arrow you will get a pop-up menu. You can choose to “Deselect All” (see it under “Select All” in blue?) and it will take away the check mark by every student’s name, so you don’t have to. And of course, you can choose “Select All” if you want them all checked again.
(2) Go to the orange Actions button.
With the students selected, find the orange Actions button (above the names) and pull down for a short menu to (3) choose among Review Progress, Export Progress, or Export Learning Track Summary explained on this page.
Once you have clicked on Review Progress, then after a second, you’ll see this Progress Review screen.
The display of their progress shows:
- their username (we don’t keep PII*),
- What learning track they are currently in,
- Login The date they last logged in (you can tell if they played recently).
- # of Start Overs. When a student has one error correction in Take-Off, or three error corrections in Orbit or Universe, they have to do that part over again, before they can pass it. This is how the game gives the student extra practice on items where they need it. Everybody has some Start Overs and some need more practice than others, so they get more Start Overs.
- Difficulty score. Students with scores below 1 are finding this pretty easy (they average less than one Start Over every part). Student scores over 3 are having a harder time. Watch them play to see if they have some bad habits you can help them correct. If they are passing eventually they are learning, but they are going to need more encouragement to get there, because it is a lot harder for them.
- Logins in the last 2 weeks. This section shows a mini calendar of the last two weeks with a letter for every day: S M T W T F S. Every day that this student logged in there will be a number instead of a letter. If the student logged in only at school, there will be a “1” showing. You can see the numbers underlined in red for the first student. If they logged in at home too, there will be a “2” in that spot. A “3” or a “4” means this student is really going for gold!
- Total. This is the total of times that student has logged in during the last two weeks. (We just added up the numbers in the calendar for you.) You can use this total to recognize and reward students who are really putting forth a good effort.
- PP. PP stands for Parts Passed. Remember, there are three parts to each A-Z level, T-Take Off, O-Orbit, U-Universe so a total of 72 parts for each Learning Track. As students finish 3 parts and complete a level it is colored goldenrod in the chart as a graphic display of their progress.
- PPT. PPT stands for Parts Passed Today. This shows in green. Only one student passed parts today in this picture, but that student passed 5 parts! But then if you look back at the calendar of logins for today, that student had 5 logins today, so the student was really working. Remember that students can only play for five minutes at a time, so passing one or two parts is all you can expect in one login.
When you change their learning track, they will, of course, start over at Set A.
If you choose the Export Progress (with the students selected) a file will download on your computer, wherever your browser puts downloaded files. This is an excel type file and will open with whatever your computer chooses to open it with.
Looks like this one. But then you can share with whomever, or take it home to peruse over with your favorite beverage. Same information as noted above in Review Progress.
The third thing you can select in the pull down menu, to monitor progress, is the Learning Track Summary. We are collecting data on student progress in all Learning Tracks they complete. You will know which Learning Tracks each student completed during the year, as well as what level they completed on each Learning Track when they left it.
*PII–Personally Identifiable Information